ZZZ Signal Calculator
Calculate your odds on Zenless Zone Zero's Exclusive (Agent), W-Engine, and Stable channels. Target M0–M6 and read the result in plain words.
ZZZ Signal Calculator
Signal-pull probability · pity, 50/50 and W-Engine.
Banner type
Your state
Current pity
pulls
What's your budget?
pulls
Enter your current pity and how many pulls you have to calculate your odds.
~ 94
0.0%
180
0.6%
Your state
If the 50/50 flips
Target copies
| Copies | Chance at budget | Expected | Worst case | Currency |
|---|---|---|---|---|
| M0 | 0.0% | 94 | 180 | 15,040 |
| M1 | 0.0% | 189 | 360 | 30,240 |
| M2 | 0.0% | 283 | 540 | 45,280 |
| M3 | 0.0% | 378 | 720 | 60,480 |
| M4 | 0.0% | 472 | 900 | 75,520 |
| M5 | 0.0% | 566 | 1,080 | 90,560 |
| M6 | 0.0% | 661 | 1,260 | 105,760 |
Also available for:
ZZZ signal calculator. Pity odds for the Exclusive Agent and W-Engine channels.
What is the Zenless Zone Zero signal system?
How ZZZ's Signal Search pity actually works
How to use this ZZZ signal calculator
ZZZ signal examples
Exclusive Channel — pity 0, 90 signals, 50/50 active
W-Engine Channel — pity 0, 80 signals, 75/25 active
W-Engine Channel — 160 signals (strict worst case)
Agent + signature W-Engine combo budget
Budget comparison table (Exclusive Channel, pity 0, 50/50 active)
| Signals | Polychrome | P(any S-rank) | P(featured Agent) | Verdict |
|---|---|---|---|---|
| 30 | 4,800 | 16.5% | 9.0% | Save more |
| 60 | 9,600 | 30.3% | 17.7% | Save more |
| 75 | 12,000 | 40.2% | 23.8% | Gamble |
| 80 | 12,800 | 85.9% | 47.8% | Gamble |
| 90 | 14,400 | 100% | 59.0% | Coin flip |
| 140 | 22,400 | 100% | 76.2% | Likely |
| 180 | 28,800 | 100% | 100% | Guaranteed |
Cross-game comparison — same budget, four games
| Game | Banner | Base rate | Soft pity | Hard pity | P(featured @ 90) |
|---|---|---|---|---|---|
| ZZZ | Exclusive | 0.6% | 75 | 90 | ~59% |
| Genshin | Character Event | 0.6% | 74 | 90 | ~59% |
| HSR | Character Event | 0.6% | 75 | 90 | ~59% |
| NTE | Limited Character | 1.88% | 70 | 90 | 100% (no 50/50) |
Signal-saving strategies
- ZZZ's W-Engine Channel is the friendliest weapon banner in HoYoverse: 1.0% base rate, 80-signal hard pity, and a real failsafe. Treat 160 signals (25,600 Polychrome) as a strict guarantee and plan accordingly — this is the cheapest mathematical ceiling for any HoYoverse weapon banner.
- On the Exclusive Channel, 180 signals (28,800 Polychrome) guarantee any featured Agent via the 50/50 failsafe — the same rule as Genshin Character and HSR Character banners. Budget the full 180 before committing to a must-have Agent, not just 90.
- Always push through soft pity. Stopping at pity 50 or 60 wastes the steepest part of the curve, since the per-signal rate ramps hard from signal 75 on the Exclusive Channel (signal 65 on W-Engine). Expected signals to your first S-rank from pity 0 is about 62–65, so the back end of a cycle carries most of your probability. Budget for the full cycle or do not start.
- Results around 50–60% P(featured) mean you are in "gamble" territory — that is exactly what a single 90-signal Exclusive cycle from pity 0 buys you (~59%). If you cannot stomach losing the 50/50, save up further before pressing signal: 140 signals puts you at ~76% featured, a much cleaner margin.
- Anything at or above 90% P(featured) is effectively safe — the remaining risk is deep tail variance. At 100% the math guarantees the pull regardless of RNG. Never stop a session at signal 85 expecting hard pity to save you; one signal short of hard pity still rolls at the soft-pity rate, not a guarantee.
- If you are pulling for both an Agent and their signature W-Engine, budget roughly 340 signals worst-case (54,400 Polychrome). Expected-case is far lower — about 156 signals (~25,000 Polychrome) if luck is average. Realistically the worst case means saving across 2–3 patches for F2P accounts, since one patch grants ~80–110 signals.
- Don't sleep on the Bangboo Channel. It uses a target selector — you pick which S-rank Bangboo you want before pulling, and the next S-rank Bangboo is guaranteed to be that one. It costs Boopons (a free-to-play-only currency), so there is zero reason to skip it if a meta Bangboo releases.
- Exclusive Channel pity carries over between banner rotations. Ending a banner at 70/90 is not wasted — that 70-signal bank transfers intact to the next Exclusive banner. Use this deliberately: if you are unsure about the current Agent but confident about next patch's, pull to ~40–70 pity on the current banner knowing it banks.
- Trust your in-game History over any tracker, including this one. Open each Signal Search board and count back to your last S-rank for your exact pity. The calculator is only as accurate as the pity number you type in.
- | P(featured) range | Verdict | Action | |-------------------|---------|--------| | 0–40% | Save | Stop pulling; stack Polychrome for next cycle | | 40–70% | Gamble | Only pull if losing is emotionally acceptable | | 70–90% | Likely | Green light for most players | | 90–99% | Safe | Pull now; residual risk is negligible | | 100% | Locked | Math guarantees the pull regardless of RNG | Bookmark this table as your decision grid for every ZZZ banner you ever open.
Frequently asked questions about ZZZ signals
Does the W-Engine Channel have a 50/50?
No — it's a 75/25 split. Each S-rank W-Engine has a 75% chance of being the featured one and a 25% chance of being from the standard pool. If you lose the 75/25 roll, the lose-next-win-after failsafe guarantees the next S-rank W-Engine is the featured one, capping the worst case at 160 signals. This is documented in the Icy Veins W-Engine guide.
How many pulls to guarantee a featured Agent in ZZZ?
180 signals. Hard pity at 90 guarantees one S-rank, and if you lose the 50/50, the failsafe makes the next S-rank guaranteed featured. 180 signals is 28,800 Polychrome. This ceiling matches Genshin Impact and Honkai: Star Rail — ZZZ does not have a shorter character-banner guarantee than its sibling titles.
How many signals to guarantee a featured W-Engine?
160 signals. Hard pity at 80 guarantees one S-rank W-Engine, and the 75/25 failsafe guarantees the featured one on the next S-rank after a loss. 160 signals is 25,600 Polychrome — the cheapest worst-case guarantee among HoYoverse weapon banners, matching HSR's 160-warp Light Cone ceiling.
When does soft pity start on the W-Engine Channel?
Signal 65. From there, the S-rank rate ramps sharply each pull until hitting 100% at signal 80. The Exclusive and Stable channels start their soft pity at signal 75 instead, and the Bangboo Channel starts around signal 65 similar to W-Engine.
Is pity shared between the Exclusive and W-Engine channels?
No. Pity in ZZZ is channel-scoped. Your Exclusive pity, W-Engine pity, Bangboo pity, and Stable pity are all tracked separately. Pity does, however, carry over between consecutive banners of the same type — a 40/90 Exclusive pity transfers intact when the next Exclusive Agent rotates in.
Does ZZZ have Capturing Radiance like Genshin?
No. Capturing Radiance is a Genshin Impact mechanic that quietly nudges a lost 50/50 toward the featured unit. Zenless Zone Zero has no equivalent — the Exclusive Channel 50/50 is a clean coin flip, so the featured odds this calculator shows are exactly what you face in-game with no hidden upside.
Is the W-Engine Channel better than HSR's Light Cone banner?
Slightly. Both use a 75/25 split with a failsafe and have an 80-pull hard pity, so the strict worst case is identical (160 pulls). ZZZ's edge is the higher 1.0% base rate (vs HSR's 0.8%), which means the probability curve frontloads more and you'll hit the featured W-Engine sooner on average. At an 80-signal budget, ZZZ reaches ~83% P(featured) versus HSR's ~81%.
How much does an M6 Agent cost in ZZZ?
M6 (Mindscape 6) means owning 7 total copies of an S-rank Agent — the original plus 6 duplicates. Expected-case is roughly 7 × ~94 signals ≈ 660 signals (105,600 Polychrome). Worst-case is 7 × 180 = 1,260 signals (201,600 Polychrome). In practice nearly all M6 runs on a limited Agent are whale territory, with M6 plus the signature W-Engine typically quoted at 130,000–210,000 Polychrome depending on 50/50 luck.
Does the Bangboo Channel have a 50/50?
No. The Bangboo Channel uses a target-selector system — you pick which S-rank Bangboo you want before pulling, and the next S-rank Bangboo is guaranteed to be that selection. Hard pity is 80 signals, base rate is 1%, and Bangboo pulls cost Boopons (a free-to-play-only currency), so the Bangboo Channel is effectively the most f2p-friendly banner in any HoYoverse title.
How many pulls per patch does ZZZ give free-to-play players?
Roughly 80–110 signals (12,800–17,600 Polychrome) per 6-week patch, depending on event density and Hollow Zero completion. This is comparable to Genshin and HSR's 80–100 pulls per patch. Plan combo pulls (Agent + signature W-Engine) across 2–3 patches if you are F2P.
Is this ZZZ signal calculator free to use?
Yes. The calculator runs entirely in your browser, no login required, no data stored. Enter your pity, budget, and channel to get instant probabilities. Nothing you type is sent to a server, and we do not track pull history.
How accurate are the probabilities shown?
The math engine is a pure analytic dynamic program over (pity, guaranteed) states — no Monte Carlo simulation, so the same inputs always return the same exact probability. Results match published ZZZ pity figures from Game8, Mobalytics, and Prydwen.
ZZZ gacha glossary
Signal
The ZZZ name for a single gacha pull. Costs 160 Polychrome or 1 Encrypted Master Tape (event channels) / 1 Master Tape (Stable) / 1 Boopon (Bangboo).
Signal Search
The full name of the ZZZ gacha system. Covers four channels: Exclusive, W-Engine, Stable (Star-Studded Cast), and Bangboo.
Pity
Signals since your last S-rank on a given channel. Resets after every S-rank and is channel-scoped. Pity does carry between consecutive banners of the same type (e.g., Exclusive-to-Exclusive).
Soft pity
The steep ramp in S-rank drop rate that starts at signal 75 on the Exclusive/Stable channels and signal 65 on the W-Engine and Bangboo channels. Per-pull odds climb sharply at soft pity entry until hard pity.
Hard pity
The guaranteed-S-rank signal at pity 90 (Exclusive/Stable) or 80 (W-Engine/Bangboo). Reaching hard pity forces an S-rank drop on the next signal.
50/50
The 50% chance that an S-rank on the Exclusive Channel is the featured Agent. A clean coin flip with no Capturing Radiance correction. Has a failsafe: losing once guarantees featured next, and the loss carries across banners until you win.
75/25
The 75% chance that an S-rank on the W-Engine Channel is the featured W-Engine. Also has a failsafe, matching HSR's Light Cone banner structure. Worst case is 160 signals for a guaranteed featured W-Engine.
Mindscape (M0-M6)
An Agent's upgrade tier. M0 is the base Agent; each duplicate S-rank pull upgrades Mindscape by one level up to M6. Analogous to Genshin constellations (C0-C6) or HSR eidolons (E0-E6). M6 = 7 total copies owned.
Polychrome
Base premium currency in ZZZ. 160 Polychrome equals one signal. F2P income is approximately 12,800–17,600 Polychrome per 6-week patch.
Encrypted Master Tape
Event signal ticket used on the Exclusive and W-Engine channels. One Tape equals one signal. Does not carry between Exclusive and W-Engine — the ticket type determines the channel.
Master Tape
Standard signal ticket used exclusively on the Stable (Star-Studded Cast) channel. Mainly earned through gameplay, not the premium shop.
Boopon
The dedicated Bangboo Channel currency. Earned through gameplay and events — Boopons cannot be purchased, making the Bangboo Channel entirely free-to-play in its pull cost.
Stable Channel selector
A one-time free S-rank selector awarded at 300 total pulls on the Stable (Star-Studded Cast) channel. Lets you pick any standard-pool S-rank Agent directly, capping the standard-banner grind at a finite cost.