Calculate your Neverness to Everness (NTE) pull odds on character, Arc and Standard banners: no 50/50, 19.59% from pull 71, featured Arc guaranteed by pull 80.
Your state
pulls
Pity progress
Pity: 0 / 90 Soft pity at: 71
pulls
Pulls since your last featured Arc, counted across every Limited Issue banner: the count carries over and resets only when you get the featured Arc.
Featured guarantee progress
0 guarantee: 0 / 0
Resets when banner ends — does not carry
Your 6★ hard-pity counter tracks pulls since your last 6★ (carries between banners). Your featured-guarantee counter tracks pulls on this banner only (does not carry).
Your next 5★ is a 50/50 for the featured unit.
pulls
Annulith
Dice
0 Annulith + 0 Dice = 0 pulls
NTE Arc banner only allows 10-pulls. Your budget of 0 pulls rounds down to 0 pulls (x10).
Chance of the featured 5★
Chance of the featured 5★: 0.0% ·Basically impossible
Enter how many pulls you have and this dial fills in.
0.0% Chance of the featured 5★
Basically impossible
Neverness to Everness: with 0 pulls at pity 0, I have a 0.0% chance of the featured 5★ — https://smart-calculators.net/en-US/tools/nte-pity-calculator
If you won vs. lost the last 50/50
Won the 50/50
0.0%
Expected pulls: 0 pulls
Worst case: 0 pulls
Lost the 50/50
0.0%
Expected pulls: 0 pulls
Worst case: 0 pulls
Within your budget — breakdown
Featured 5★
0.0%
Non-featured 5★ only
0.0%
No 5★ at all
0.0%
Expected pulls
~ 53
Any 5★ chance
0.0%
Worst case
90
Next pull rate
0.99%
120 GUARANTEE
Probability curve
Chance of featured 5★ · Pulls: 0–180
Chance of featured 5★ 0% 25% 50% 75% 100%
0 45 90 135 180
Pulls
Your state
If the 50/50 flips
Why the 120 guarantee matters
At pull 120 of this banner, your next 6★ IS the featured operator — no 50/50 coin flip.
The 120-pull counter does NOT carry between banners — progress resets to 0 each new banner.
Unlike Genshin or Honkai: Star Rail, losing the 50/50 does NOT guarantee your next 6★ is featured.
Worst case: 120 pulls = 60,000 Oroberyl. The 'golden rule' of the Endfield community.
Target copies (0–6)
Copies
Chance at budget
Expected
Worst case
Currency
A0
0.0%
53
90
8,480
A1
0.0%
106
180
16,960
A2
0.0%
160
270
25,600
A3
0.0%
213
360
34,080
A4
0.0%
266
450
42,560
A5
0.0%
319
540
51,040
A6
0.0%
372
630
59,520
Independent community tool — not affiliated with HoYoverse, Kuro Games, Hotta Studio, or HyperGryph; game names and terms belong to their respective owners.
NTE pity calculator. Exact odds of pulling an S-rank from your current pity.
A Neverness to Everness pity calculator computes your odds of pulling the featured S-rank character or Arc from your current pity and Annulith budget. It models the character banner's jump from 0.99% to a flat 19.59% per pull at pull 71 with no 50/50, and the Arc banner's 3% rate with an S-rank by pull 60 and the featured Arc by pull 80.
What is the Neverness to Everness pity system?
The Neverness to Everness pity system is the set of guarantees Hotta Studio attaches to the Scarborough Fair board, the dice board that stands in for a summon screen. On the Limited Character banner (Solid Dice), each pull has a 0.99% chance of an S-rank for pulls 1 to 70. If the featured character has not dropped after 70 consecutive rolls, the board upgrades to its Modified state and every pull from 71 to 89 carries the same 19.59%; the 90th pull hands you the character outright. The rules come from the official "Fading Reverie" Limited Board notice on nte.perfectworld.com, and the two percentages from GameWith's gacha system page, which copies the in-game rate screen.
Averaged over a full cycle, those numbers come to the 1.88% overall S-rank rate Hotta Studio gave on a developer livestream before launch, as GamesRadar+ reported, or roughly one S-rank every 53 pulls. The calculator's Expected pulls card reads ~ 53 from pity 0 for that reason. Prydwen's gacha guide, last updated before launch, lists 1.87% as the base rate; that figure is the overall average read as the rate of a single pull.
Every S-rank on a Limited Character banner is the featured character. Hotta Studio said so at reveal, telling GamesRadar+ that "you will never lose another 50/50", and Push Square's report on the PS5 gameplay trailer repeats it. Genshin Impact, Honkai: Star Rail, Zenless Zone Zero and Wuthering Waves all keep a coin flip on their character banners, so their guaranteed-featured ceiling is two full pity cycles. In NTE it is one: 90 pulls, or 14,400 Annulith, against the 180-pull ceiling of Genshin and HSR.
The Arc Weapon banner (Tri-Key) follows different rules. Each Arc has a flat 3% chance of being S-rank, and an S-rank Arc is certain by pull 60. Only 25% of S-rank Arcs are the featured one, and losing that roll does not make the next S-rank featured. A second counter sets the ceiling: the featured Arc is guaranteed by pull 80, that counter carries over to the next "Limited Issue" banner, and it resets only when the featured Arc drops. The official NTE Global post for the "Tiger Special" program states both guarantees in 10-pulls (an S-rank Arc within 6, the featured Arc within 8) and says the counts are permanent, while GameWith's Arc Research page lists the 3% rate and the 25% share and says an off-featured S-rank does not guarantee the next one. Tri-Key pulls come only as 10-pulls. The featured Arc's worst case is 80 pulls (12,800 Annulith), and the Expected pulls card reads ~ 59.
The Standard banner (Fabricated Dice) runs the character banner's curve (0.99% through pull 70, 19.59% from pull 71, certain at 90) on its own counter, and any S-rank from its pool counts. It also grants a one-time selector at pull 50, which the calculator does not count, so its Worst case card reads 90. On the limited side, the official notice has every Limited Board share one pity counter, so the count you end one character banner on is the count you start the next with.
How NTE's pity system actually works
Pulling in Neverness to Everness looks like a board game: your token rolls dice across the Scarborough Fair board and the tile it lands on decides the result. Underneath, the game keeps a pity counter, the number of pulls since your last S-rank, and discloses a board-average S-rank rate for each state of the board. GameWith notes that the per-roll rate varies on the board and that the published figures are the overall set probability; the calculator uses those averages and treats each pull as independent at those rates.
Baseline board, pulls 1 to 70. Each pull on the Limited Character and Standard banners has a 0.99% chance of an S-rank. From pity 0, ten pulls give 9.5%, 40 give 32.8% and 70 give 50.2%. The Next pull rate card shows 0.99% for as long as your counter reads 69 or less.
Modified board, pulls 71 to 89. After 70 rolls without the featured character, the board upgrades once and stays upgraded: every pull from 71 carries the same 19.59%. Set your pity to 70 and the Next pull rate card switches to 19.59%, because the card always shows the rate of the pull you are about to make. The step carries a large share of the cycle: 80 pulls from pity 0 reach 94.4%, against 50.2% at 70.
Pull 90. If every Modified pull misses, the 90th grants the featured character. The Worst case card counts down to it, so it reads 90 from pity 0 and 40 from pity 50.
The featured rule on character and Standard banners. On the Limited Character banner every S-rank is the featured character, so the dial (Chance of the featured 5★) and the Any 5★ chance card always show the same number. On the Standard banner any S-rank from the pool counts. Neither banner has a guaranteed toggle or a 50/50 panel.
The Arc banner's two counters. Current pity on the Arc counts pulls since your last S-rank Arc: a flat 3% per Arc, with pull 60 certain. The second field, "Current featured-guarantee progress", counts pulls since your last featured Arc (0 to 79), and a bar under it reads "80 guarantee: 0 / 80". Each S-rank Arc is the featured one 25% of the time. An off-featured S-rank resets the first counter and leaves the second one running, so the next S-rank is again a 25% roll while the 80 counter keeps closing in; the featured Arc resets both. In place of a 50/50 panel, the page shows a "Within your budget — breakdown" block that splits your budget into Featured 5★, Non-featured 5★ only and No 5★ at all. This two-counter shape reproduces the banner's published overall rates: 4.19% for any S-rank Arc on Prydwen's gacha page and 1.68% for the featured Arc in GameRant's rate table.
Currency. Each pull costs 160 Annulith or one ticket of the matching type: Solid Dice on the character banner, Tri-Key on the Arc banner and Fabricated Dice on the Standard banner. Tri-Keys go in as 10-pulls only, so an Arc budget typed as 45 pulls is rounded down to 40 and the page shows a notice saying so.
How to use this NTE pity calculator
Take a player who ended the last limited banner at pity 50 and has 4,800 Annulith saved for the next one.
1. Under "Banner type", pick "Limited Character (Solid Dice)". The page opens on it.
2. Type 50 in "Current pity". Limited Boards share one counter, so the number the game shows at the end of one banner is the number to enter for the next.
3. Under "What's your budget?", choose "I have currency" and enter 4,800 in "Annulith" and 0 in "Dice". That converts to 30 pulls at 160 Annulith each; choosing "I have pulls" and typing 30 gives the same result. Until a budget is entered, the dial stays empty and asks for one.
4. Read the dial: 90.7%, with the chip "Almost certain". The strip under it shows Expected pulls ~ 22, Any 5★ chance 90.7% (identical to the dial, because this banner has no 50/50), Worst case 40 and Next pull rate 0.99%, because pity 50 is still on the Baseline board.
5. Decide. Ten more pulls, 40 in total, would take this player to pull 90 and a certain featured character. With 30, there is a 9.3% chance that every pull misses, and the counter would then carry 80 into the next banner.
The rest of the page works from the same inputs. The Probability curve, closed by default, plots the featured chance pull by pull and marks your budget on it. The Target copies (0–6) fold lists the Awakening levels A0 to A6 with the chance, expected pulls, worst case and Annulith for each. The copy icon beside the dial copies a one-line summary of your odds that ends in the page link with this scenario filled in. On the Arc banner the page adds the featured-counter field, a second bar and a three-part breakdown of the budget.
NTE pity calculator examples
Fresh character banner, 90 pulls
Pity 0 on the Limited Character banner with 90 pulls saved (14,400 Annulith). The dial reads 100.0% with the chip "Guaranteed", and Any 5★ chance reads 100%: pull 90 is certain, and on this banner the S-rank it gives is the featured character. Expected pulls still reads ~ 53, the average cost of the character (8,480 Annulith). Cutting the budget shows where the certainty comes from. At 80 pulls the dial reads 94.4% (Almost certain), at 70 it reads 50.2% and at 60 it reads 45.0% (Coin flip — risky). The ten pulls from 71 to 80, all on the Modified board, add 44.2 percentage points; the first seventy add 50.2.
Carried pity 50, 30 pulls saved
Pity 50 carried from the last banner, 30 pulls (4,800 Annulith). The dial reads 90.7% (Almost certain), Expected pulls ~ 22 and Worst case 40. A fresh account with 40 pulls, ten more than this player, sits at 32.8% (Coin flip — risky), because all forty of its pulls land on the Baseline board. Give the carried-pity player those ten extra pulls and the budget reaches pull 90: 100.0%, Guaranteed. The official Limited Board notice has every Limited Board share the pity counter and the Board Modification progress, so pity left over at the end of a banner is worth planning around.
Pity 70 and only 10 pulls
Your counter reads 70, so the board has already upgraded and your next pull is the first at the Modified rate. You have 10 pulls (1,600 Annulith). The Next pull rate card shows 19.59%, and the dial reads 88.7% (Very likely), with Expected pulls ~ 5 and Worst case 20. The same 10 pulls from pity 0 give 9.5% (Very unlikely) at 0.99% a pull. Ten pulls cost the same wherever the counter sits; spent from pity 70 they are worth more than nine times as much. If you have to stop around pity 70, spend the next pulls on the banner you actually want, since the counter follows you there.
Arc banner from zero: the budget ladder
Arc Weapon (Tri-Key), both counters at 0. Expected pulls reads ~ 59 and Worst case 80 at every budget. The table shows the dial, the verdict chip and the "Within your budget — breakdown" block as the budget grows in 10-pulls.
Pulls
Annulith
Featured (dial)
Chip
Any 5★ chance
Non-featured 5★ only
No 5★ at all
10
1,600
7.3%
Very unlikely
26.3%
19.0%
73.7%
30
4,800
20.2%
Long shot
59.9%
39.7%
40.1%
50
8,000
31.4%
Coin flip — risky
78.2%
46.8%
21.8%
60
9,600
40.4%
Coin flip — risky
100%
59.6%
0.0%
70
11,200
45.5%
Coin flip — risky
100%
54.5%
0.0%
80
12,800
100.0%
Guaranteed
100%
0.0%
0.0%
At 60 pulls an S-rank Arc is certain, but the likelier result is an off-featured one (59.6% against 40.4%). The step from 60 to 70 adds 5.1 points to the dial; the step from 70 to 80 closes the featured counter, and the 80 GUARANTEE chip appears. On this banner the last 10-pull before 80 is worth more than any other.
Arc banner with a carried featured counter
Say your last pull on an earlier Limited Issue banner gave an off-featured S-rank Arc, 40 pulls after your last featured one. That drop reset your S-rank pity to 0 and left the featured counter at 40. Enter "Current pity" 0, "Current featured-guarantee progress" 40 and 40 pulls (6,400 Annulith): the breakdown reads Featured 5★ 100%, because 40 carried plus 40 new reaches the 80 cap. With the counter at 60, 20 pulls (3,200 Annulith) give the same 100%. The field's helper sums up the rule: pulls since your last featured Arc, counted across every Limited Issue banner, resetting only when you get the featured Arc. Leave that field at 0 and the page answers for a fresh counter, which understates your odds. Typing 45 pulls here triggers the 10-pull notice and rounds the budget down to 40, which still reaches the cap.
Awakening and Mixing Intensity copies
Open Target copies (0–6) on the character banner at pity 0 with 90 pulls. A0 reads 100%, but A1, a second copy, reads 34.5%, with 106 expected pulls (16,960 Annulith) and a worst case of 180. A2 averages 160 pulls (25,600 Annulith), and A6 averages 372 pulls (59,520 Annulith) with a worst case of 630. On the Arc at 60 pulls the fold is titled Target copies (1–5): T1 reads 40.4% with 59 expected and 80 worst, and T2 reads 7.5% with 119 expected (19,040 Annulith) and 160 worst. Each copy starts the count again, so worst cases grow in steps of 90 on the character (90, 180, 270) and 80 on the Arc (80, 160, 240). The fold is not shown on the Standard banner.
Cross-game comparison: guaranteeing a featured character
How far each game's character banner can make you go for its featured unit, starting at pity 0 with any coin flip still live:
Game
Banner
Base rate
Late-cycle rate
Hard pity
Coin flip
Pulls to guarantee the featured unit
NTE
Limited Character
0.99%
flat 19.59% from pull 71
90
none
90
Genshin
Character Event
0.6%
climbs from pull 74
90
50/50, next one guaranteed after a loss
180
HSR
Character Event
0.6%
climbs from pull 74
90
50/50, next one guaranteed after a loss
180
ZZZ
Agent
0.6%
climbs from pull 74
90
50/50, next one guaranteed after a loss
180
NTE starts at a higher per-pull rate and its late-cycle rate is flat, but the column that sets budgets is the last one. The other three can lose the flip on their first S-rank and need a second cycle, while NTE's first S-rank is always the featured character. At 14,400 Annulith for a certain featured character, NTE's character banner has the lowest ceiling of the four. To run the same budget on the others, use the Genshin Pity Calculator, the HSR Warp Calculator or the ZZZ Signal Calculator.
NTE pull-planning strategies
The verdict chip under the dial uses the same labels on every gacha calculator here, 50/50 banners included, so on NTE's character banner the word "flip" in a label only marks a probability band: "Coin flip — risky" covers 30% to 50%, "Likely — flip goes your way" 50% to 70%, "Very likely" 70% to 90% and "Almost certain" 90% to 99%. Below 50%, a miss is more likely than the character; from 90% up, the pull is close to safe.
Plan to reach pull 71. The Baseline board pays 0.99% a pull and the Modified board 19.59%, and the upgrade only arrives after 70 rolls without the featured character. Seventy pulls from pity 0 give 50.2%; eighty give 94.4%, per the rates on GameWith's gacha system page. Stopping short of that step only makes sense if the next banner is the one you want, since the count carries.
Carry pity on purpose. All Limited Boards share one pity counter and one Board Modification progress, per the official "Fading Reverie" notice. Pity 50 plus 30 pulls reads 90.7%; a fresh start with 40 pulls reads 32.8%.
Plan the Arc around pull 80. Pull 60 guarantees an S-rank Arc, but only a quarter of S-rank Arcs are featured, so 60 pulls read 40.4% on the dial and 80 pulls (12,800 Annulith) read 100.0%. If you cannot reach 80 this banner, the pulls you make still count: the featured counter carries into the next Limited Issue banner, where the guaranteed Arc is that banner's featured weapon.
Enter the second counter after an off-featured Arc. An off-featured S-rank resets "Current pity" but not "Current featured-guarantee progress". With the second counter at 60, 20 pulls read 100% in the breakdown; leaving it at 0 answers for a fresh counter and hides that.
Budget Tri-Keys in steps of 1,600 Annulith. Arc pulls go in as 10-pulls only, and the calculator rounds any other budget down to the multiple of 10 below it, with a notice. In currency mode 16,000 Annulith is 100 pulls, which on the Arc means ten 10-pulls.
Budget 14,400 Annulith as the character-banner ceiling. That is 90 pulls, the most a featured character can cost in NTE, and the no-50/50 design Push Square's trailer report singles out. The average is ~ 53 pulls (8,480 Annulith), so any budget between those two figures is a bet on landing the character before pull 90.
Use the Standard banner for its one-time selector. The selector at pull 50 hands you a standard S-rank of your choice once; the calculator does not count it, so the Worst case card on Standard stays at 90. Spend Fabricated Dice there and keep Annulith for the limited banners.
Act on the result. At 90% or higher the remaining risk has a fixed end: pull 90 on the character banner, the 80 counter on the Arc. At Long shot or below (under 30%), saving for the next banner costs nothing, because both banner types carry their counters over.
Frequently asked questions about NTE pity
Does NTE really have no 50/50?
Yes, on the Limited Character banner. Every S-rank you pull there is the featured character, so a standard-pool loss cannot happen and there is no guarantee to track. Hotta Studio said so at reveal, telling GamesRadar+ that "you will never lose another 50/50", and the official "Fading Reverie" board notice ties both the Modified board and the 90th-roll guarantee to the featured character. The Arc banner is the exception: each S-rank Arc is the featured one only 25% of the time.
What is the base rate for S-rank characters in NTE?
0.99% per pull for pulls 1 to 70, then a flat 19.59% per pull from pull 71 until the guaranteed 90th, as listed on GameWith's gacha system page. Averaged over the whole cycle that comes to 1.88%, the overall figure Hotta Studio gave before launch, or about one S-rank per 53 pulls. Prydwen's pre-launch gacha guide lists 1.87% as the base; that is the overall average, not the rate of an early pull.
When does soft pity start in NTE?
NTE has no gradual soft pity. On the character and Standard banners the rate steps once, from 0.99% to a flat 19.59%, starting with pull 71; the Next pull rate card switches when your pity reads 70. The Arc banner stays at 3% until its S-rank guarantee at pull 60.
What is the hard pity in NTE?
Pull 90 on the Limited Character and Standard banners. On the Arc banner an S-rank Arc is guaranteed by pull 60 and the featured Arc by pull 80, on a separate counter. The official "Tiger Special" post from NTE Global states the Arc pair in 10-pulls: an S-rank within 6, the featured Arc within 8.
How many pulls to guarantee a featured NTE character?
90 pulls, or 14,400 Annulith. Pull 90 is a certain S-rank and, with no 50/50, it is the featured character. On average it takes about 53 pulls (8,480 Annulith). Genshin Impact and Honkai: Star Rail can take up to 180.
How does the Arc weapon banner pity work?
Each Arc has a flat 3% chance of being S-rank, and pull 60 guarantees one. An S-rank Arc is the featured weapon 25% of the time, and losing that roll gives no guarantee on the next S-rank. A second counter guarantees the featured Arc by pull 80; it carries over between Limited Issue banners and resets only when the featured Arc drops. GameWith's Arc Research page lists the 3% rate and the 25% share and says an off-featured S-rank does not guarantee the next one. From zero, the calculator shows 40.4% featured at 60 pulls, 100.0% at 80 (12,800 Annulith) and ~ 59 expected pulls.
Does an off-featured S-rank Arc reset the 80-pull guarantee?
No. It resets your S-rank pity, but the featured counter keeps counting until the featured Arc itself drops. Icy Veins' gacha guide describes getting the featured Arc "guaranteed within the next 20" after 60 pulls without it. Enter that count in "Current featured-guarantee progress": at 60, twenty pulls reach the cap.
Does pity carry over between NTE banners?
Yes. The official "Fading Reverie" board notice says all Limited Boards share the pity counter and the Board Modification progress, so a character-banner count follows you to the next character banner. On the Arc, NTE Global's "Tiger Special" post says pity counts are permanent and carry over to other Limited Issue programs, which covers both Arc counters. The Standard banner keeps its own counter.
How much is 1 pull in NTE?
160 Annulith per pull, or 1 Dice ticket per pull. A 10-pull costs 1,600 Annulith. Solid Dice are used on the character banner, Tri-Keys on the Arc banner (10-pulls only), and Fabricated Dice on the Standard banner. In currency mode the calculator adds the two together: 12,800 Annulith plus 5 Dice is 85 pulls.
Is NTE's pity better than Genshin or HSR?
On character banners, yes: 90 pulls guarantee the featured character in NTE, against a worst case of 180 on Genshin and HSR. The Arc banner's featured worst case is 80 pulls, lower than the 160 of HSR Light Cones and ZZZ W-Engines, but only a quarter of its S-rank Arcs are featured, so an average run takes ~ 59 pulls and 60 pulls leave you at 40.4%.
Why does the Arc show 100% for any 5★ but only 40.4% featured at 60 pulls?
Pull 60 guarantees an S-rank Arc, not the featured one. The breakdown splits the same 60 pulls into Featured 5★ 40.4%, Non-featured 5★ only 59.6% and No 5★ at all 0.0%. Only the 80-pull counter guarantees the featured weapon.
Is this NTE pity calculator free to use?
Yes, and there is no account to create: the odds are worked out in your browser from the numbers you type. The link the copy icon puts on your clipboard reopens the same banner, pity and budget for whoever you send it to.
How accurate are the NTE probabilities shown?
The math is exact for the model it uses: a pull-by-pull probability calculation with no Monte Carlo sampling. The rates (0.99%, 19.59%, the Arc's 3% and 25%) come from post-launch guides that copy the in-game rate screen, such as GameWith's gacha system page, because the official patch notes send players to the in-game screen for full details. Two checks back the model: it reproduces Hotta Studio's 1.88% overall character rate, and the 4.19% and 1.68% overall Arc rates listed by Prydwen and GameRant. One simplification remains: the real chance of a roll shifts with the tiles ahead of your token, and the calculator uses the board averages the game discloses.
NTE gacha glossary
Annulith
The premium in-game currency in NTE. 160 Annulith equals 1 pull on the Scarborough Fair board.
Dice
Generic term for NTE's pull tickets: Solid Dice on the Limited Character banner, Fabricated Dice on the Standard banner, plus the Tri-Key, which is a key rather than a die, on the Arc banner. The calculator's ticket field is labeled Dice on the first two and Tri-Key on the Arc banner. One ticket is one pull.
Solid Dice
The pull ticket used on the Limited Character Banner. Earned through events, login bonuses, and Annulith conversion.
Tri-Key
The pull ticket used on the Arc Weapon Banner, worth 160 Annulith. Tri-Key pulls come only as 10-pulls; the Arc banner does not allow single pulls.
Fabricated Dice
The pull ticket used on the Standard Banner, where a one-time selector for a standard S-rank of your choice unlocks at pull 50.
Scarborough Fair
The dice board behind NTE's character and Standard pulls. Your token rolls dice and moves across tiles, and the tile it lands on decides what the pull gives you.
Baseline board
The normal state of the Scarborough Fair board on the character and Standard banners: a 0.99% S-rank chance per pull for pulls 1 to 70.
Modified board
The upgraded board that follows 70 rolls without the featured character: a flat 19.59% S-rank chance on every pull from 71 to 89, with pull 90 certain. Icy Veins' gacha guide calls this step soft pity.
Arc
NTE's term for a weapon. Pulled on the Arc banner with Tri-Keys. Most A-rank and some S-rank Arcs are also obtainable through gameplay rather than gacha.
Awakening
NTE's duplicate tier for characters. A0 is the base character and each extra copy adds a level, up to A6. The calculator's Target copies (0–6) fold lists A0 to A6.
Mixing Intensity
The duplicate tier for Arcs, from T1 (the first copy) to T5. On the Arc banner the copies fold is titled Target copies (1–5).
Pity
The count of pulls since your last S-rank on a banner type. It resets on any S-rank and carries across Limited Character banners; on the Arc banner it runs alongside a second, featured counter.
Featured-guarantee counter
The Arc banner's second counter: pulls since your last featured Arc, from 0 to 79. It carries between Limited Issue banners, keeps running through off-featured S-rank Arcs and guarantees the featured Arc by pull 80. The calculator's field for it is "Current featured-guarantee progress".
Hard pity
The pull at which an S-rank is certain: pull 90 on the character and Standard banners, pull 60 for an S-rank Arc. The featured Arc has its own ceiling at pull 80.
No 50/50
NTE's defining rule for limited characters: every S-rank on a Limited Character banner is the featured character. The Arc banner does not share it, since only 25% of S-rank Arcs are featured.