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Genshin Pity Calculator

Calculate your chance of getting the featured 5★ on the Genshin Impact Character Event, Weapon Event (Epitomized Path), and Standard banners.

Genshin Impact

Genshin Pity Calculator

Wish-pull probability · pity, 50/50 and Epitomized Path.

Banner type

Your state

Current pity

pulls

Pity: 0 / 90Soft pity at: 74
Your next 5★ is a 50/50 for the featured unit.

What's your budget?

pulls

Enter your current pity and how many pulls you have to calculate your odds.

Expected pulls

~ 93

Any 5★ chance

0.0%

Worst case

180

Next pull rate

0.6%

045901351800%25%50%75%100%PullsChance of featured 5★

Your state

If the 50/50 flips

Target copies

CopiesChance at budgetExpectedWorst caseCurrency
C00.0%9318014,880
C10.0%18736029,920
C20.0%28054044,800
C30.0%37472059,840
C40.0%46790074,720
C50.0%5611,08089,760
C60.0%6541,260104,640

Genshin pity calculator. Exact odds of pulling the featured 5-star from your current pity.

A Genshin pity calculator computes your chance of pulling the featured 5-star given your current pity, 50/50 status and remaining pulls. It models soft pity from pull 74, hard pity at 90, the 50/50 failsafe and the weapon banner's 75/25 Epitomized Path.

What is the Genshin Impact pity system?

The Genshin Impact pity system is the set of drop-rate rules that guarantees you a 5-star character or weapon after enough unsuccessful wishes. On the Character Event banner and the Standard banner, every wish has a flat 0.6% base rate for a 5-star up through pull 73. From pull 74 onward you enter soft pity — the per-pull chance climbs sharply until it reaches 100% at pull 90, which is hard pity. On the Weapon Event banner, the base rate is 0.7%, soft pity starts at pull 63, and hard pity lands at pull 80. The Standard banner has no featured unit, so every 5-star comes from the permanent pool.
On top of the raw rates, the Character Event banner has the 50/50 rule: when you roll a 5-star, there is a 50% chance it is the featured character and a 50% chance it is a random standard 5-star. If you lose the 50/50, the next 5-star from that same banner is guaranteed to be the featured unit — HoYoverse calls this the lose-now-win-next failsafe. That guarantee is what makes 180 pulls the hard ceiling for any featured character.
The Weapon Event banner runs a different system called the Epitomized Path. You chart one of the two featured weapons as your target. When a 5-star weapon drops, there is a 75% chance it is one of the two featured weapons and a 25% chance it is a standard one. If you get the featured weapon that is not your chosen one, you bank progress toward a guarantee; once that guarantee is set, the next 5-star weapon is forced to be your charted pick. As of Version 5.0 the worst-case cost is 160 pulls (25,600 Primogems) for your chosen weapon.
This calculator runs the published base rates directly: a flat 50/50 on the character banner with the failsafe, and the 75/25 split with its guarantee on weapons. It does not bake in Capturing Radiance — the Version 5.0 mechanic that quietly nudges a lost 50/50 in your favor — so the featured odds you see are the conservative, before-luck-correction numbers. In practice your real-world featured rate will be a touch higher than what the tool reports, never lower.

How Genshin's pity system actually works

Genshin's wishing is not a flat slot machine — it runs on a counter the game hides from you, plus a featured-unit coin flip. Knowing the four moving parts is what turns "should I pull?" into a plan.
The base rate and the pity counter. Every wish on the Character Event banner has a flat 0.6% chance of a 5-star, and that number does not move for the first 73 pulls. Behind the scenes the game tracks your pity — the number of wishes since your last 5-star — and resets it to 0 the moment any 5-star drops, featured or not. The Weapon banner uses a slightly higher 0.7% base rate.
Soft pity — the part that actually carries you. From pull 74 on the character banner, the per-pull rate stops being flat and ramps hard: it jumps to about 6.6% at pull 74 and climbs by roughly 6% each pull after that — 12.6% at pull 75, 18.6% at 76, about 42.6% by pull 80. This is why almost nobody actually reaches pull 90: the average 5-star lands around pull 62, deep inside the soft-pity ramp. On the Weapon banner the same ramp starts earlier, at pull 63. Stopping a session at pity 50 or 60 throws away the steepest, most valuable part of this curve.
Hard pity — the safety net. If you somehow miss every roll through soft pity, pull 90 on the character/standard banner (pull 80 on weapons) is a 100% guaranteed 5-star. You can never go past it.
The 50/50 and its failsafe. Hitting a 5-star is only half the battle on the Character banner — you then flip a coin. Win, and it is the featured character. Lose, and you get a random standard 5-star instead, but the game banks that loss: your very next 5-star on the event banner is forced to be featured. That is the "guaranteed" state. So the true worst case to lock a specific character is two full cycles — up to 90 pulls to trigger the first 5-star, then up to 90 more where the failsafe forces the featured — which is the 180-pull (28,800 Primogem) ceiling everyone quotes. Your guaranteed status carries across different Character Event banners, so a 50/50 you lost last patch is still banked for the next featured character you chase.
The Weapon banner's Epitomized Path. Weapons swap the 50/50 for a 75/25 split between the two featured weapons and a guarantee you steer yourself. You chart your target before pulling; a 5-star weapon is 75% one of the two featured weapons, 25% a standard one. Get the featured weapon you did not chart, and you build toward a guarantee that then forces your charted pick on the next 5-star. The hard ceiling lands at 160 pulls.
One honest note on Capturing Radiance: HoYoverse added it in Version 5.0 to soften long losing streaks, and over a year of pulling it shifts your real featured rate from 50% toward roughly 55%. Because its exact trigger conditions are not fully published, this calculator deliberately uses the plain 50/50 base rate instead of inventing a radiance number — so the featured odds it shows are a floor, and your lived results should trend slightly better.

How to use this Genshin pity calculator

The tool opens on the Character Event banner because that is what most players are planning around. To read your own odds, fill in four things:
1. Pick your banner. Character Event, Weapon Event or Standard. Each carries its own base rate, soft-pity start and hard-pity ceiling, so the banner choice alone swings your odds — the character banner ramps at 74 and caps at 90, the weapon banner ramps at 63 and caps at 80.
2. Enter your current pity. This is the number of wishes since your last 5-star, featured or not — the counter resets to 0 on every 5-star. Open Wish History in-game and count back if you are unsure. A fresh banner starts at 0.
3. Set the guaranteed toggle. Turn it on if you lost your last 50/50 (your previous 5-star on this banner was an off-banner standard unit). The calculator then treats your next 5-star as guaranteed featured. On the Weapon banner the toggle reflects whether your Epitomized Path guarantee is already set.
4. Enter your pull budget. Type wishes directly, or convert from Primogems at 160 Primogems = 1 Intertwined Fate = 1 wish. So 16,000 Primogems is 100 pulls.
The calculator then returns the chance of landing the featured 5-star within your budget, the chance of any 5-star, the average pulls it should take, and the worst-case pulls. A verdict chip translates the raw percentage into a plain read — from "very unlikely" through "coin flip" and "very likely" up to "guaranteed" — and a chart shows how your odds build pull by pull, so you can see exactly how many more wishes push you past your comfort line.

Genshin pity calculator examples

Fresh banner, 90 pulls available, not guaranteed

You start a new Character Event banner at pity 0 with exactly 90 pulls saved (14,400 Primogems). Because hard pity is 90, your chance of at least one 5-star is 100%. The chance that 5-star is the featured character is about 59% — you win the straight 50/50 half the time, and because the average first 5-star lands around pull 62, there is real room left in your 90 pulls for a second 5-star that the failsafe would force to be featured. The calculator puts the expected pulls to a featured character at about 93, so a single 90-pull save is roughly a coin flip in your favor — solid, but not a lock.

Late pity, lost your last 50/50

You sit at pity 80 on the Character banner with 15 pulls left, and you lost the previous 50/50, so the guaranteed toggle is on — your next 5-star is forced to be the featured character. You are already deep in soft pity (per-pull odds above 40% at pull 80) and you hit hard pity at pull 90 no matter what, which is inside your 15-pull budget. The calculator reports essentially 100% for the featured 5-star. This is the safest spot in the whole system: deep pity plus a banked guarantee is the textbook free featured character.

Weapon banner with the Epitomized Path

You are at pity 0 on the Weapon Event banner with 160 pulls (25,600 Primogems) and you have charted your target weapon on the Epitomized Path. Soft pity on weapons starts at pull 63 and hard pity is 80, so you trigger at least one 5-star inside your first 80 pulls. The 75/25 split plus the guarantee means even the worst chain — pulling the other featured weapon, then a standard, before your guarantee forces the charted pick — is covered inside 160 pulls. The calculator reports 100% for your chosen weapon: 160 pulls is exactly the worst-case ceiling where the Epitomized Path failsafe guarantees the charted weapon. The single biggest mistake here is forgetting to chart a course before pulling; without it, you bank no guarantee progress.

Mid-banner budget check at pity 45

You are at pity 45 on the Character banner with 8,000 Primogems (50 pulls) and no guarantee. Forty-five plus fifty projects you to pity 95, past hard pity, so your chance of any 5-star is 100%. But the chance it is the featured character is only about 56% — essentially one raw 50/50 flip, with barely any runway left for a second cycle. If you lose, you need a fresh budget for the failsafe. The smart plan: wait until you can afford the full failsafe ceiling — about 135 more pulls from pity 45 is the worst case that guarantees the featured character — rather than committing 50 pulls on what is essentially one coin flip.

Featured odds by budget — Character banner from pity 0

How your chance of the featured 5-star builds as you save more, starting fresh and not guaranteed. The jump between 75 and 90 pulls is the soft-pity ramp doing its work.
Pulls savedPrimogemsAny 5-starFeatured 5-star
304,80016.5%9.0%
609,60030.3%17.7%
7512,00047.4%27.5%
9014,400100%59.4%
15024,000100%80.0%
18028,800100%100%
Notice featured odds lag well behind any-5-star odds the whole way: hitting a 5-star is only half the job on the character banner, and 180 pulls is the worst-case ceiling that guarantees the featured unit.

Pity-saving strategies

  • Read the verdict as a planning signal, not a promise. Below 30% ("longshot") means save for another cycle. 30-50% is coin-flip territory — commit only if losing the 50/50 is fine. Above 70% ("very likely") is a green light for most players, and the chip only reads "guaranteed" at 99%+.
  • Always push through soft pity. Stopping at pity 50 or 60 wastes the steepest part of the curve. From pull 74 your per-pull odds climb by roughly 6% each pull, so the last sixteen pulls of a cycle carry most of your expected 5-star probability. Budget for the full 90-pull cycle or do not start.
  • Treat a lost 50/50 as banked value, not a loss. Your next featured 5-star on that banner is now guaranteed, and that guarantee carries to future Character Event banners. Two full cycles (180 pulls, 28,800 Primogems) are the ceiling to lock any featured character, and most runs finish well short of it.
  • On the Weapon banner, always chart a course on the Epitomized Path before you pull. Wishes made without a charted target build no guarantee progress, so you throw away the 75/25 safety net entirely. This is the single most common — and most expensive — weapon-banner mistake.
  • Memorize the two budget numbers. 90 pulls (14,400 Primogems) is one full character cycle; 180 pulls (28,800 Primogems) is the failsafe ceiling for a guaranteed featured character. Budget against those two figures instead of guessing, and convert at 160 Primogems = 1 Intertwined Fate = 1 wish.
  • Do not pull reactively on the Standard banner. It has no featured unit, no 50/50 and no failsafe — every 5-star is a random permanent-pool unit. Spend Acquaint Fates there only when they are sitting unused, and never trade Intertwined Fates down for Acquaint Fates.
  • Trust your in-game Wish History over any tracker, including this one. Open Wish, then History, and count pulls back to your last 5-star to get your exact pity. The calculator is only as accurate as the pity number you type in.
  • Remember Capturing Radiance works quietly in your favor. The calculator shows the plain 50/50 odds, but the Version 5.0 radiance mechanic means a long losing streak is less likely than the raw numbers suggest. Treat the featured percentage as a floor, not a verdict.
  • We have all been pity 85 on a 50/50 and watched a stray standard 5-star walk in. That is exactly what the failsafe is for — your next featured pull is locked. Do not rage-stop mid-cycle and waste a banked guarantee.

Frequently asked questions about Genshin pity

What is soft pity in Genshin Impact?

Soft pity is the steep climb in 5-star drop rate that starts at pull 74 on the Character and Standard banners and at pull 63 on the Weapon banner. Per-pull odds jump from 0.6% to about 6.6% at the start of soft pity and keep climbing by roughly 6% per pull until they hit 100% at hard pity.

What is hard pity in Genshin Impact?

Hard pity is the pull at which a 5-star is guaranteed. It is pull 90 on the Character and Standard banners, and pull 80 on the Weapon banner. If you reach hard pity without any 5-star dropping, the next wish is automatically a 5-star.

How does the 50/50 work on the Character banner?

When you pull a 5-star on the Character Event banner, there is a 50% chance it is the featured character. If you lose the 50/50 and get a standard 5-star, the next 5-star you pull on an event banner is guaranteed to be the featured character. This calculator uses that plain 50/50 base rate.

How many pulls do I need to guarantee the featured 5-star?

On the Character Event banner, 180 pulls (28,800 Primogems) is the worst-case cost to guarantee any featured unit: up to 90 pulls for the first 5-star, plus up to 90 more where the failsafe forces the featured. On the Weapon Event banner, 160 pulls (25,600 Primogems) is the worst case thanks to the Epitomized Path.

How many pulls does a 5-star take on average?

On the Character banner from pity 0, the average number of pulls to your first 5-star is about 62, and the average to your first featured 5-star (accounting for the 50/50 failsafe) is about 93 pulls. These figures match the published community pull data and HoYoverse's stated rates.

Is this Genshin pity calculator free to use?

Yes. The calculator runs entirely in your browser and requires no login. Nothing you enter is sent to a server, and we do not track or store your pity counter or wish history.

How accurate is the Genshin pity calculator?

It uses the exact per-pull probability curve HoYoverse publishes — flat 0.6% to pull 73, then a 6%-per-pull soft-pity ramp to 100% at pull 90 — and computes featured odds analytically over every (pity, guaranteed) state rather than simulating. It models the plain 50/50 and the 75/25 weapon split, so the only thing it leaves out is Capturing Radiance, which can only make your real odds slightly better.

Does this calculator account for Capturing Radiance?

No, by design. Capturing Radiance is a Version 5.0 mechanic that quietly upgrades some lost 50/50s, shifting your long-run featured rate from 50% toward about 55%. Its exact trigger conditions are not fully published, so the calculator uses the plain 50/50 instead of a fabricated number — meaning your real featured rate trends a little above what the tool shows, never below.

Does pity carry over between banners?

Yes, between banners of the same type. Your Character Event pity and guaranteed status carry across different Character Event banners, but not to the Standard or Weapon banner. The Weapon and Standard banners keep separate pity counters.

What is the difference between Intertwined Fate and Acquaint Fate?

Intertwined Fates are used on the Character Event and Weapon Event banners — the limited banners where featured units live. Acquaint Fates are used only on the Standard banner, which has no featured unit. Each fate costs 160 Primogems and equals one wish. Do not trade Intertwined Fates for Acquaint Fates, because the conversion only runs one direction and wastes limited-banner value.


Genshin Impact gacha glossary

Pity

The counter of how many wishes you have made since your last 5-star on a given banner. It resets to 0 every time you pull a 5-star, featured or not.

Soft pity

The steep ramp in 5-star drop rate that starts at pull 74 on the Character and Standard banners (pull 63 on the Weapon banner), where odds climb by roughly 6% per pull until hard pity.

Hard pity

The pull at which a 5-star is 100% guaranteed: pull 90 on the Character and Standard banners, pull 80 on the Weapon banner.

50/50

The rule on the Character Event banner that a 5-star drop has a 50% chance of being the featured character. Lose the 50/50, and the next 5-star on that banner is guaranteed to be the featured one.

Failsafe (guaranteed)

The mechanic that converts a lost 50/50 into a guaranteed featured pull on your next 5-star. The "guaranteed" toggle in the calculator represents this banked state.

Capturing Radiance

A Version 5.0+ mechanic that can quietly upgrade a lost 50/50 to the featured character, shifting the long-run featured rate from 50% toward about 55%. The calculator does not model it, so it acts as upside on top of the shown odds.

Epitomized Path

The Weapon Event banner's chart-a-course system. Chart one of two featured weapons, and the 75/25 split plus a self-steered guarantee forces your charted weapon on a later 5-star — a worst case of 160 pulls.

Primogem

The premium in-game currency used to buy Fates. 160 Primogems equal 1 Intertwined Fate or 1 Acquaint Fate, which equals 1 wish.

Intertwined Fate

The wish item used on limited banners (Character Event and Weapon Event). 1 Intertwined Fate = 1 wish on those banners.

Constellation (C0-C6)

A character's upgrade tier. C0 is the base character, and each duplicate 5-star pull unlocks the next constellation up to C6. Weapon equivalents are refinements R1-R5.